I’m Sebastian Sunga, a 2D concept artist with a passion for designing characters, game-level environments, and their accompanying stories.

I had attended Otis College of Art and Design, within the Game and Entertainment Major. I have experience in a plethora of programs such as Photoshop, Clip Studio Paint, ZBrush and the Unreal Engine. With these tools, I can manage tasks with ease and bring my concepts to a game ready pipeline.


Throughout my journey as an artist, I believe my greatest strength is having the passion and creativity to create something I care about.All of these skills I have learned have helped me enhance my storytelling abilities when it comes to illustrating my world and its characters.

As someone who has the passion and creativity of telling a great story, I am open to connecting with anyone who shares this sentiment!